Small fixes.
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07228ac1f4
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2
index.js
2
index.js
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@ -21,7 +21,7 @@ const log = initLog("[ MAIN ]")
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// Read the .env file
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// Read the .env file
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dotenv.config()
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dotenv.config()
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if (process.env.DOWNLOAD_FILES === "true")
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if (process.env.DOWNLOAD_FILES === "enabled")
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await downloadEssentialData()
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await downloadEssentialData()
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dbInit()
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dbInit()
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@ -10,8 +10,8 @@ const log = initLog("DB Generation")
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* @module db/generateDB
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* @module db/generateDB
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*/
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*/
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export function generateDB() {
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export function generateDB() {
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if (process.env.GENERATE_DB !== "true")
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if (process.env.GENERATE_DB !== "enabled")
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return log("Won't generate the database since 'GENERATE_DB' is not set to \"true\" in '.env'!")
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return log("Won't generate the database since 'GENERATE_DB' is not set to \"enabled\" in '.env'!")
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const exists = sqlite.prepare(`SELECT count(*) as a FROM sqlite_master WHERE type='table' AND name='points'`).get()
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const exists = sqlite.prepare(`SELECT count(*) as a FROM sqlite_master WHERE type='table' AND name='points'`).get()
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if(!exists.a === 0)
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if(!exists.a === 0)
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@ -1,8 +1,14 @@
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import Database from 'better-sqlite3'
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import Database from 'better-sqlite3'
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import initLog from '../utils/log.js'
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import initLog from '../utils/log.js'
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/* Export DB for use in other files */
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/**
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* @type {Database.Database}
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*/
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export let sqlite = undefined
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export let sqlite = undefined
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/**
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* @type {Database.Database}
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*/
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export let skinDB = undefined
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export let skinDB = undefined
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const log = initLog("Database")
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const log = initLog("Database")
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@ -15,7 +21,7 @@ export function dbInit() {
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log("Starting up databases...")
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log("Starting up databases...")
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/* load in db using better-sqlite3 */
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/* load in db using better-sqlite3 */
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sqlite = new Database(process.env.DDNET_SQLITE_PATH ?? 'data/ddnet.sqlite', { verbose: console.log });
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sqlite = new Database(process.env.DDNET_SQLITE_PATH ?? 'data/ddnet.sqlite', { });
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skinDB = new Database(process.env.DDNSS_SQLITE_PATH ?? 'data/skindata.sqlite', { });
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skinDB = new Database(process.env.DDNSS_SQLITE_PATH ?? 'data/skindata.sqlite', { });
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/* WAL mode */
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/* WAL mode */
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