ddstats-server/libs/database/sqlite2mongo/checks.js

116 lines
5.1 KiB
JavaScript

import { sqlite } from "../init.js"
import Level from '../../../schemas/Level.js'
import Player from '../../../schemas/Player.js'
import Finish from '../../../schemas/Finish.js'
import initLog from '../../utills/log.js'
const log = initLog("sqlite2mongo")
export async function checkForMaps() {
log("Checking for new maps...")
const latestMap = await Level.findOne({}).sort({ "release": "desc" })
const date = latestMap ? latestMap.release.toISOString().replace(/[TZ]/g, " ").replace(/\.[0-9\s]+/, "") : undefined
const newMapsAmount = (await sqlite.get(`SELECT count(Map) FROM maps ${date ? `WHERE Timestamp > datetime('${date}')` : ''} ORDER BY Timestamp`))['count(Map)']
log(`Found ${newMapsAmount} new maps!`)
let addedMaps = 0
await sqlite.each(
`SELECT Map, Server, Points, Stars, Mapper, Timestamp FROM maps ${date ? `WHERE Timestamp > datetime('${date}')` : ''} ORDER BY Timestamp`,
[],
(err, map) => {
if (err) return log(err)
Level.create({
name: map.Map,
mapper: map.Mapper,
release: map.Timestamp === '0000-00-00 00:00:00' ? new Date('January 1, 1970 00:00:00 UTC') : new Date(`${map.Timestamp}+00:00`),
category: map.Server,
rating: map.Stars,
awardPoints: map.Points
}).then(() => {
++addedMaps
log(`Added map ${addedMaps}/${newMapsAmount} -> ${map.Map}`)
})
}
)
}
export async function checkForPlayers() {
log("Checking for new players...")
const latestPlayer = await Player.findOne({}).sort({ "firstFinish": "desc" })
const date = latestPlayer ? latestPlayer.firstFinish.toISOString().replace(/[TZ]/g, " ").replace(/\.[0-9\s]+/, "") : undefined
const newPlayerAmount = (await sqlite.get(`select count(Name) FROM (SELECT Name, Timestamp FROM (SELECT Name, Timestamp FROM (SELECT * FROM race ORDER BY Timestamp ASC, Name ASC) GROUP BY Name) ${date ? `WHERE Timestamp > datetime('${date}')` : ''} ORDER BY Timestamp ASC)`))['count(Name)']
if (newPlayerAmount === 0) return log("No new players found...")
log(`Found ${newPlayerAmount} new players!`)
log("Importing new players...")
await sqlite.exec("DROP TABLE IF EXISTS temp")
await sqlite.exec("CREATE TABLE temp(Name varchar(128) NOT NULL, Timestamp timestamp NOT NULL)")
await sqlite.exec(`INSERT INTO TEMP (Name, Timestamp) SELECT Name, Timestamp FROM (SELECT Name, Timestamp FROM (SELECT Name, Timestamp FROM (SELECT * FROM race ORDER BY Timestamp ASC, Name ASC) GROUP BY Name) ${date ? `WHERE Timestamp > datetime('${date}')` : ''} ORDER BY Timestamp ASC)`)
log("Imported new players into 'temp'!")
let addedPlayers = 0
let offset = -1
while (offset < newPlayerAmount) {
await sqlite.each(
`SELECT Name, Timestamp FROM temp LIMIT 10000 OFFSET ${offset + 1}`,
[],
async (err, player) => {
if (err) return log(err)
if (addedPlayers >= newPlayerAmount) return {}
Player.create({
name: player.Name,
firstFinish: player.Timestamp === '0000-00-00 00:00:00' ? new Date('January 1, 1970 00:00:00 UTC') : new Date(`${player.Timestamp}+00:00`)
}).then(() => {
++addedPlayers
log(`Added player ${addedPlayers}/${newPlayerAmount} -> ${player.Name}`)
})
}
)
offset += 10000
}
}
export async function checkForFinishes() {
log("Checking for new finishes...")
const latestFinish = await Finish.findOne({}).sort({ "date": "desc" })
const date = latestFinish ? latestFinish.date.toISOString().replace(/[TZ]/g, " ").replace(/\.[0-9\s]+/, "") : undefined
const newFinishAmount = (await sqlite.get(`SELECT count(Name) FROM race ${date ? `WHERE Timestamp > datetime('${date}')` : ''}`))['count(Name)']
if (newFinishAmount === 0) return log("No new finishes found...")
log(`Found ${newFinishAmount} new finishes!`)
let addedFinishes = 0
let offset = -1
while (offset < newFinishAmount) {
await sqlite.each(
`SELECT * FROM race ${date ? `WHERE Timestamp > datetime('${date}')` : ''} ORDER BY Timestamp LIMIT 5000 OFFSET ${offset + 1}`,
[],
async (err, finish) => {
if (err) return log(err)
if (addedFinishes >= newFinishAmount) return {}
Finish.create({
map: finish.Map,
time: finish.Time,
date: finish.Timestamp === '0000-00-00 00:00:00' ? new Date('January 1, 1970 00:00:00 UTC') : new Date(`${finish.Timestamp}+00:00`),
serverLocation: finish.Server ?? '',
player: finish.Name
}).then(() => {
++addedFinishes
log(`Added finish ${addedFinishes}/${newFinishAmount} -> At ${finish.Timestamp} «${finish.Name}» completed «${finish.Map}» in ${finish.Time} s`)
})
}
)
offset += 5000
}
}