31 lines
1.0 KiB
JavaScript
31 lines
1.0 KiB
JavaScript
import Finish from '../../../schemas/Finish.js'
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import Level from '../../../schemas/Level.js'
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import Player from '../../../schemas/Player.js'
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import initLog from '../../utills/log.js'
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import decodeMsgpack from './decodeMsgpack.js'
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const log = initLog("sqlite2mongo")
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/**
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* This handles some post-tasks that run after the initial checks.
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* @module libs/database/sqlite2mongo/postTasks
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*/
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export default async function postTasks() {
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log("Post tasks...")
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log("Loading cached info from DDNet...")
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const cache = decodeMsgpack()
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log("Adding total amounts of finishes to maps!")
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for (const category in cache.maps) {
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for (const i in cache.maps[category]) {
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const map = cache.maps[category][i]
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const mapFromDB = await Level.findOne({ name: map[0] })
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if (!mapFromDB) continue
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mapFromDB.totalFinishes = map[2]
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mapFromDB.save()
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log(`Processed ${category} map ${i}/${cache.maps[category].length} -> «${map[0]}» with ${map[2]} finishes!`)
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}
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}
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} |