Updated maps to relate to new table.
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ec828c8465
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1821d5e482
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@ -22,49 +22,9 @@ impl Map {
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sqlx::query_as!(
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Map,
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"
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SELECT record_maps.map, category, points, stars, mappers, release, width, height,
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string_to_array(CONCAT_WS(',',
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CASE WHEN DEATH = '1' THEN 'DEATH' END,
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CASE WHEN THROUGH = '1' THEN 'THROUGH' END,
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CASE WHEN JUMP = '1' THEN 'JUMP' END,
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CASE WHEN DFREEZE = '1' THEN 'DFREEZE' END,
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CASE WHEN EHOOK_START = '1' THEN 'EHOOK_START' END,
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CASE WHEN HIT_END = '1' THEN 'HIT_END' END,
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CASE WHEN SOLO_START = '1' THEN 'SOLO_START' END,
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CASE WHEN TELE_GUN = '1' THEN 'TELE_GUN' END,
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CASE WHEN TELE_GRENADE = '1' THEN 'TELE_GRENADE' END,
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CASE WHEN TELE_LASER = '1' THEN 'TELE_LASER' END,
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CASE WHEN NPC_START = '1' THEN 'NPC_START' END,
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CASE WHEN SUPER_START = '1' THEN 'SUPER_START' END,
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CASE WHEN JETPACK_START = '1' THEN 'JETPACK_START' END,
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CASE WHEN WALLJUMP = '1' THEN 'WALLJUMP' END,
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CASE WHEN NPH_START = '1' THEN 'NPH_START' END,
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CASE WHEN WEAPON_SHOTGUN = '1' THEN 'WEAPON_SHOTGUN' END,
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CASE WHEN WEAPON_GRENADE = '1' THEN 'WEAPON_GRENADE' END,
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CASE WHEN POWERUP_NINJA = '1' THEN 'POWERUP_NINJA' END,
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CASE WHEN WEAPON_RIFLE = '1' THEN 'WEAPON_RIFLE' END,
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CASE WHEN LASER_STOP = '1' THEN 'LASER_STOP' END,
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CASE WHEN CRAZY_SHOTGUN = '1' THEN 'CRAZY_SHOTGUN' END,
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CASE WHEN DRAGGER = '1' THEN 'DRAGGER' END,
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CASE WHEN DOOR = '1' THEN 'DOOR' END,
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CASE WHEN SWITCH_TIMED = '1' THEN 'SWITCH_TIMED' END,
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CASE WHEN SWITCH = '1' THEN 'SWITCH' END,
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CASE WHEN STOP = '1' THEN 'STOP' END,
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CASE WHEN THROUGH_ALL = '1' THEN 'THROUGH_ALL' END,
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CASE WHEN TUNE = '1' THEN 'TUNE' END,
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CASE WHEN OLDLASER = '1' THEN 'OLDLASER' END,
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CASE WHEN TELEINEVIL = '1' THEN 'TELEINEVIL' END,
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CASE WHEN TELEIN = '1' THEN 'TELEIN' END,
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CASE WHEN TELECHECK = '1' THEN 'TELECHECK' END,
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CASE WHEN TELEINWEAPON = '1' THEN 'TELEINWEAPON' END,
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CASE WHEN TELEINHOOK = '1' THEN 'TELEINHOOK' END,
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CASE WHEN CHECKPOINT_FIRST = '1' THEN 'CHECKPOINT_FIRST' END,
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CASE WHEN BONUS = '1' THEN 'BONUS' END,
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CASE WHEN BOOST = '1' THEN 'BOOST' END,
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CASE WHEN PLASMAF = '1' THEN 'PLASMAF' END,
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CASE WHEN PLASMAE = '1' THEN 'PLASMAE' END,
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CASE WHEN PLASMAU = '1' THEN 'PLASMAU' END), ',') AS tiles
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FROM record_maps JOIN record_mapinfo ON record_maps.map = record_mapinfo.map;
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SELECT record_maps.map, category, points, stars, mappers, release, width, height, tiles
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FROM record_maps
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JOIN record_mapinfo_array ON record_maps.map = record_mapinfo_array.map;
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"
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)
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.fetch_all(&db.pool)
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@ -75,50 +35,10 @@ impl Map {
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sqlx::query_as!(
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Map,
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"
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SELECT record_maps.map, category, points, stars, mappers, release, width, height,
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string_to_array(CONCAT_WS(',',
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CASE WHEN DEATH = '1' THEN 'DEATH' END,
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CASE WHEN THROUGH = '1' THEN 'THROUGH' END,
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CASE WHEN JUMP = '1' THEN 'JUMP' END,
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CASE WHEN DFREEZE = '1' THEN 'DFREEZE' END,
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CASE WHEN EHOOK_START = '1' THEN 'EHOOK_START' END,
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CASE WHEN HIT_END = '1' THEN 'HIT_END' END,
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CASE WHEN SOLO_START = '1' THEN 'SOLO_START' END,
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CASE WHEN TELE_GUN = '1' THEN 'TELE_GUN' END,
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CASE WHEN TELE_GRENADE = '1' THEN 'TELE_GRENADE' END,
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CASE WHEN TELE_LASER = '1' THEN 'TELE_LASER' END,
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CASE WHEN NPC_START = '1' THEN 'NPC_START' END,
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CASE WHEN SUPER_START = '1' THEN 'SUPER_START' END,
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CASE WHEN JETPACK_START = '1' THEN 'JETPACK_START' END,
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CASE WHEN WALLJUMP = '1' THEN 'WALLJUMP' END,
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CASE WHEN NPH_START = '1' THEN 'NPH_START' END,
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CASE WHEN WEAPON_SHOTGUN = '1' THEN 'WEAPON_SHOTGUN' END,
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CASE WHEN WEAPON_GRENADE = '1' THEN 'WEAPON_GRENADE' END,
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CASE WHEN POWERUP_NINJA = '1' THEN 'POWERUP_NINJA' END,
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CASE WHEN WEAPON_RIFLE = '1' THEN 'WEAPON_RIFLE' END,
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CASE WHEN LASER_STOP = '1' THEN 'LASER_STOP' END,
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CASE WHEN CRAZY_SHOTGUN = '1' THEN 'CRAZY_SHOTGUN' END,
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CASE WHEN DRAGGER = '1' THEN 'DRAGGER' END,
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CASE WHEN DOOR = '1' THEN 'DOOR' END,
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CASE WHEN SWITCH_TIMED = '1' THEN 'SWITCH_TIMED' END,
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CASE WHEN SWITCH = '1' THEN 'SWITCH' END,
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CASE WHEN STOP = '1' THEN 'STOP' END,
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CASE WHEN THROUGH_ALL = '1' THEN 'THROUGH_ALL' END,
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CASE WHEN TUNE = '1' THEN 'TUNE' END,
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CASE WHEN OLDLASER = '1' THEN 'OLDLASER' END,
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CASE WHEN TELEINEVIL = '1' THEN 'TELEINEVIL' END,
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CASE WHEN TELEIN = '1' THEN 'TELEIN' END,
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CASE WHEN TELECHECK = '1' THEN 'TELECHECK' END,
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CASE WHEN TELEINWEAPON = '1' THEN 'TELEINWEAPON' END,
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CASE WHEN TELEINHOOK = '1' THEN 'TELEINHOOK' END,
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CASE WHEN CHECKPOINT_FIRST = '1' THEN 'CHECKPOINT_FIRST' END,
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CASE WHEN BONUS = '1' THEN 'BONUS' END,
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CASE WHEN BOOST = '1' THEN 'BOOST' END,
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CASE WHEN PLASMAF = '1' THEN 'PLASMAF' END,
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CASE WHEN PLASMAE = '1' THEN 'PLASMAE' END,
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CASE WHEN PLASMAU = '1' THEN 'PLASMAU' END), ',') AS tiles
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FROM record_maps JOIN record_mapinfo ON record_maps.map = record_mapinfo.map
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WHERE record_maps.map = $1;
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SELECT record_maps.map, category, points, stars, mappers, release, width, height, tiles
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FROM record_maps
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JOIN record_mapinfo_array ON record_maps.map = record_mapinfo_array.map
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WHERE record_maps.map = $1;
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",
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map
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)
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@ -133,50 +53,10 @@ impl Map {
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sqlx::query_as!(
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Map,
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"
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SELECT record_maps.map, category, points, stars, mappers, release, width, height,
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string_to_array(CONCAT_WS(',',
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CASE WHEN DEATH = '1' THEN 'DEATH' END,
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CASE WHEN THROUGH = '1' THEN 'THROUGH' END,
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CASE WHEN JUMP = '1' THEN 'JUMP' END,
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CASE WHEN DFREEZE = '1' THEN 'DFREEZE' END,
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CASE WHEN EHOOK_START = '1' THEN 'EHOOK_START' END,
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CASE WHEN HIT_END = '1' THEN 'HIT_END' END,
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CASE WHEN SOLO_START = '1' THEN 'SOLO_START' END,
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CASE WHEN TELE_GUN = '1' THEN 'TELE_GUN' END,
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CASE WHEN TELE_GRENADE = '1' THEN 'TELE_GRENADE' END,
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CASE WHEN TELE_LASER = '1' THEN 'TELE_LASER' END,
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CASE WHEN NPC_START = '1' THEN 'NPC_START' END,
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CASE WHEN SUPER_START = '1' THEN 'SUPER_START' END,
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CASE WHEN JETPACK_START = '1' THEN 'JETPACK_START' END,
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CASE WHEN WALLJUMP = '1' THEN 'WALLJUMP' END,
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CASE WHEN NPH_START = '1' THEN 'NPH_START' END,
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CASE WHEN WEAPON_SHOTGUN = '1' THEN 'WEAPON_SHOTGUN' END,
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CASE WHEN WEAPON_GRENADE = '1' THEN 'WEAPON_GRENADE' END,
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CASE WHEN POWERUP_NINJA = '1' THEN 'POWERUP_NINJA' END,
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CASE WHEN WEAPON_RIFLE = '1' THEN 'WEAPON_RIFLE' END,
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CASE WHEN LASER_STOP = '1' THEN 'LASER_STOP' END,
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CASE WHEN CRAZY_SHOTGUN = '1' THEN 'CRAZY_SHOTGUN' END,
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CASE WHEN DRAGGER = '1' THEN 'DRAGGER' END,
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CASE WHEN DOOR = '1' THEN 'DOOR' END,
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CASE WHEN SWITCH_TIMED = '1' THEN 'SWITCH_TIMED' END,
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CASE WHEN SWITCH = '1' THEN 'SWITCH' END,
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CASE WHEN STOP = '1' THEN 'STOP' END,
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CASE WHEN THROUGH_ALL = '1' THEN 'THROUGH_ALL' END,
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CASE WHEN TUNE = '1' THEN 'TUNE' END,
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CASE WHEN OLDLASER = '1' THEN 'OLDLASER' END,
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CASE WHEN TELEINEVIL = '1' THEN 'TELEINEVIL' END,
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CASE WHEN TELEIN = '1' THEN 'TELEIN' END,
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CASE WHEN TELECHECK = '1' THEN 'TELECHECK' END,
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CASE WHEN TELEINWEAPON = '1' THEN 'TELEINWEAPON' END,
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CASE WHEN TELEINHOOK = '1' THEN 'TELEINHOOK' END,
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CASE WHEN CHECKPOINT_FIRST = '1' THEN 'CHECKPOINT_FIRST' END,
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CASE WHEN BONUS = '1' THEN 'BONUS' END,
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CASE WHEN BOOST = '1' THEN 'BOOST' END,
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CASE WHEN PLASMAF = '1' THEN 'PLASMAF' END,
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CASE WHEN PLASMAE = '1' THEN 'PLASMAE' END,
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CASE WHEN PLASMAU = '1' THEN 'PLASMAU' END), ',') AS tiles
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FROM record_maps JOIN record_mapinfo ON record_maps.map = record_mapinfo.map
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WHERE category = $1;
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SELECT record_maps.map, category, points, stars, mappers, release, width, height, tiles
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FROM record_maps
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JOIN record_mapinfo_array ON record_maps.map = record_mapinfo_array.map
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WHERE category = $1;
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",
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category
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)
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@ -191,49 +71,9 @@ impl Map {
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sqlx::query_as!(
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Map,
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"
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SELECT record_maps.map, category, points, stars, mappers, release, width, height,
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string_to_array(CONCAT_WS(',',
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CASE WHEN DEATH = '1' THEN 'DEATH' END,
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CASE WHEN THROUGH = '1' THEN 'THROUGH' END,
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CASE WHEN JUMP = '1' THEN 'JUMP' END,
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CASE WHEN DFREEZE = '1' THEN 'DFREEZE' END,
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CASE WHEN EHOOK_START = '1' THEN 'EHOOK_START' END,
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CASE WHEN HIT_END = '1' THEN 'HIT_END' END,
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CASE WHEN SOLO_START = '1' THEN 'SOLO_START' END,
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CASE WHEN TELE_GUN = '1' THEN 'TELE_GUN' END,
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CASE WHEN TELE_GRENADE = '1' THEN 'TELE_GRENADE' END,
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CASE WHEN TELE_LASER = '1' THEN 'TELE_LASER' END,
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CASE WHEN NPC_START = '1' THEN 'NPC_START' END,
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CASE WHEN SUPER_START = '1' THEN 'SUPER_START' END,
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CASE WHEN JETPACK_START = '1' THEN 'JETPACK_START' END,
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CASE WHEN WALLJUMP = '1' THEN 'WALLJUMP' END,
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CASE WHEN NPH_START = '1' THEN 'NPH_START' END,
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CASE WHEN WEAPON_SHOTGUN = '1' THEN 'WEAPON_SHOTGUN' END,
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CASE WHEN WEAPON_GRENADE = '1' THEN 'WEAPON_GRENADE' END,
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CASE WHEN POWERUP_NINJA = '1' THEN 'POWERUP_NINJA' END,
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CASE WHEN WEAPON_RIFLE = '1' THEN 'WEAPON_RIFLE' END,
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CASE WHEN LASER_STOP = '1' THEN 'LASER_STOP' END,
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CASE WHEN CRAZY_SHOTGUN = '1' THEN 'CRAZY_SHOTGUN' END,
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CASE WHEN DRAGGER = '1' THEN 'DRAGGER' END,
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CASE WHEN DOOR = '1' THEN 'DOOR' END,
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CASE WHEN SWITCH_TIMED = '1' THEN 'SWITCH_TIMED' END,
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CASE WHEN SWITCH = '1' THEN 'SWITCH' END,
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CASE WHEN STOP = '1' THEN 'STOP' END,
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CASE WHEN THROUGH_ALL = '1' THEN 'THROUGH_ALL' END,
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CASE WHEN TUNE = '1' THEN 'TUNE' END,
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CASE WHEN OLDLASER = '1' THEN 'OLDLASER' END,
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CASE WHEN TELEINEVIL = '1' THEN 'TELEINEVIL' END,
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CASE WHEN TELEIN = '1' THEN 'TELEIN' END,
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CASE WHEN TELECHECK = '1' THEN 'TELECHECK' END,
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CASE WHEN TELEINWEAPON = '1' THEN 'TELEINWEAPON' END,
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CASE WHEN TELEINHOOK = '1' THEN 'TELEINHOOK' END,
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CASE WHEN CHECKPOINT_FIRST = '1' THEN 'CHECKPOINT_FIRST' END,
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CASE WHEN BONUS = '1' THEN 'BONUS' END,
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CASE WHEN BOOST = '1' THEN 'BOOST' END,
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CASE WHEN PLASMAF = '1' THEN 'PLASMAF' END,
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CASE WHEN PLASMAE = '1' THEN 'PLASMAE' END,
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CASE WHEN PLASMAU = '1' THEN 'PLASMAU' END), ',') AS tiles
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FROM record_maps JOIN record_mapinfo ON record_maps.map = record_mapinfo.map
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SELECT record_maps.map, category, points, stars, mappers, release, width, height, tiles
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FROM record_maps
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JOIN record_mapinfo_array ON record_maps.map = record_mapinfo_array.map
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WHERE $1 = ANY(mappers)
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",
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mapper
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