Changing to postgres
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6
.vscode/settings.json
vendored
Normal file
6
.vscode/settings.json
vendored
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@ -0,0 +1,6 @@
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{
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"rust-analyzer.linkedProjects": [
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"./Cargo.toml",
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"./Cargo.toml"
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]
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}
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@ -6,7 +6,10 @@ edition = "2021"
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# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
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[dependencies]
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rocket = { version = "0.5.0-rc.2", features = ["json"] }
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mysql = "22.2.0"
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mysql_common = { version = "0.28.2", features = ["chrono"] }
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chrono = { version = "0.4.24", features = ["serde"] }
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dotenv = "0.15.0"
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rocket = { version = "0.5.0-rc.2", features = ["json"] }
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tokio = { version = "1.27.0", features = ["full"] }
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tokio-postgres = { version = "0.7.8", features = ["with-chrono-0_4"] }
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tokio-test = "0.4.2"
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serde = "1.0.154"
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@ -1,123 +0,0 @@
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use mysql_common::{chrono::NaiveDateTime, frunk::HList};
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use rocket::serde::{Deserialize, Serialize};
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pub type MapRow = HList!(
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String,
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String,
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i8,
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i8,
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String,
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NaiveDateTime,
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String,
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i32,
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i32,
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bool,
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bool,
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bool,
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bool,
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bool,
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bool,
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bool,
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bool,
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bool,
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bool,
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bool,
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bool,
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bool,
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bool,
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bool,
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bool,
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bool,
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bool,
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bool,
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bool,
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bool,
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bool,
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bool,
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bool,
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bool,
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bool,
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bool,
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bool,
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bool,
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bool,
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bool,
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bool,
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bool,
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bool,
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bool,
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bool,
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bool,
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bool,
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bool,
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bool
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);
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// Different tile types and whether they appear in the map.
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#[derive(Debug, PartialEq, Eq, Serialize, Deserialize)]
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#[serde(crate = "rocket::serde")]
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pub struct MapTileData {
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pub death: bool,
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pub through: bool,
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pub jump: bool,
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pub dfreeze: bool,
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pub ehook_start: bool,
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pub hit_end: bool,
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pub solo_start: bool,
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pub tele_gun: bool,
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pub tele_grenade: bool,
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pub tele_laser: bool,
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pub npc_start: bool,
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pub super_start: bool,
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pub jetpack_start: bool,
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pub walljump: bool,
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pub nph_start: bool,
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pub weapon_shotgun: bool,
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pub weapon_grenade: bool,
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pub powerup_ninja: bool,
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pub weapon_rifle: bool,
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pub laser_stop: bool,
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pub crazy_shotgun: bool,
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pub dragger: bool,
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pub door: bool,
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pub switch_timed: bool,
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pub switch: bool,
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pub stop: bool,
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pub through_all: bool,
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pub tune: bool,
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pub oldlaser: bool,
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pub teleinevil: bool,
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pub telein: bool,
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pub telecheck: bool,
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pub teleinweapon: bool,
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pub teleinhook: bool,
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pub checkpoint_first: bool,
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pub bonus: bool,
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pub boost: bool,
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pub plasmaf: bool,
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pub plasmae: bool,
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pub plasmau: bool,
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}
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#[derive(Debug, PartialEq, Eq, Serialize, Deserialize)]
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#[serde(crate = "rocket::serde")]
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pub struct Map {
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pub name: String,
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pub server: String,
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pub points: i8,
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pub stars: i8,
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pub mapper: String,
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pub timestamp: NaiveDateTime,
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pub width: i32,
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pub height: i32,
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pub tile_data: MapTileData,
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}
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/*
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IMPORTANT: For this to work the following SQL query must be executed:
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```SQL
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UPDATE record_maps SET Timestamp='1970-01-01 01:01:01' WHERE Timestamp='1990-01-01 00:00:00';
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```
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Else the reads on `record_maps` will fail whenever the timestamp is '0000-00-00 00:00:00'!
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TODO: Fix this server-side.
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*/
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@ -1,256 +1,148 @@
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use mysql::prelude::*;
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use mysql::*;
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use mysql_common::frunk::hlist_pat;
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use std::error::Error;
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use std::result::Result;
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use std::{env, result};
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use std::{env, error::Error};
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pub mod map;
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pub mod race;
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pub mod teamrace;
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use dotenv::dotenv;
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use tokio_postgres::{Client, NoTls};
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pub fn create_pool() -> Pool {
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let url = match env::var("DB_URI") {
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Ok(uri) => uri,
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Err(err) => {
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println!("You must provide an env var: 'DB_URI'!");
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panic!("{}", err);
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use self::models::map::Map;
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mod models;
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pub struct DatabaseHandler {
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pub client: Client,
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}
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impl DatabaseHandler {
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pub async fn create() -> Result<DatabaseHandler, Box<dyn Error>> {
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// Load the env file
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dotenv()?;
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// Load in the environment variables
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let connection_host = env::var("DB_HOST")?;
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let connection_user = env::var("DB_USER")?;
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let connection_db = env::var("DB_NAME")?;
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let connection_string = format!(
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"host={} user={} dbname={}",
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connection_host, connection_user, connection_db
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);
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// Connect to the database
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let (client, connection) = tokio_postgres::connect(&connection_string, NoTls).await?;
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// NOTE: This comes directly from the official documentation (https://docs.rs/tokio-postgres/latest/tokio_postgres/#example)
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// I hace no idea what in the flying flop it means...
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tokio::spawn(async move {
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if let Err(e) = connection.await {
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eprintln!("Error while connecting to the database: {}", e);
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}
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});
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Ok(DatabaseHandler { client })
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}
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pub async fn get_all_maps(&self) -> Result<Vec<Map>, Box<dyn Error>> {
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// FIXME: Why does this have to be mutable? Should fix.
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let mut results = self
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.client
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.query(
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"
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SELECT record_maps.map, type, points, stars, mapper, release, width, height,
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CONCAT_WS(',',
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CASE WHEN DEATH = '1' THEN 'DEATH' END,
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CASE WHEN THROUGH = '1' THEN 'THROUGH' END,
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CASE WHEN JUMP = '1' THEN 'JUMP' END,
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CASE WHEN DFREEZE = '1' THEN 'DFREEZE' END,
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CASE WHEN EHOOK_START = '1' THEN 'EHOOK_START' END,
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CASE WHEN HIT_END = '1' THEN 'HIT_END' END,
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CASE WHEN SOLO_START = '1' THEN 'SOLO_START' END,
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CASE WHEN TELE_GUN = '1' THEN 'TELE_GUN' END,
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CASE WHEN TELE_GRENADE = '1' THEN 'TELE_GRENADE' END,
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CASE WHEN TELE_LASER = '1' THEN 'TELE_LASER' END,
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CASE WHEN NPC_START = '1' THEN 'NPC_START' END,
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CASE WHEN SUPER_START = '1' THEN 'SUPER_START' END,
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CASE WHEN JETPACK_START = '1' THEN 'JETPACK_START' END,
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CASE WHEN WALLJUMP = '1' THEN 'WALLJUMP' END,
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CASE WHEN NPH_START = '1' THEN 'NPH_START' END,
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CASE WHEN WEAPON_SHOTGUN = '1' THEN 'WEAPON_SHOTGUN' END,
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CASE WHEN WEAPON_GRENADE = '1' THEN 'WEAPON_GRENADE' END,
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CASE WHEN POWERUP_NINJA = '1' THEN 'POWERUP_NINJA' END,
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CASE WHEN WEAPON_RIFLE = '1' THEN 'WEAPON_RIFLE' END,
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CASE WHEN LASER_STOP = '1' THEN 'LASER_STOP' END,
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CASE WHEN CRAZY_SHOTGUN = '1' THEN 'CRAZY_SHOTGUN' END,
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CASE WHEN DRAGGER = '1' THEN 'DRAGGER' END,
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CASE WHEN DOOR = '1' THEN 'DOOR' END,
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CASE WHEN SWITCH_TIMED = '1' THEN 'SWITCH_TIMED' END,
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CASE WHEN SWITCH = '1' THEN 'SWITCH' END,
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CASE WHEN STOP = '1' THEN 'STOP' END,
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CASE WHEN THROUGH_ALL = '1' THEN 'THROUGH_ALL' END,
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CASE WHEN TUNE = '1' THEN 'TUNE' END,
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CASE WHEN OLDLASER = '1' THEN 'OLDLASER' END,
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CASE WHEN TELEINEVIL = '1' THEN 'TELEINEVIL' END,
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CASE WHEN TELEIN = '1' THEN 'TELEIN' END,
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CASE WHEN TELECHECK = '1' THEN 'TELECHECK' END,
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CASE WHEN TELEINWEAPON = '1' THEN 'TELEINWEAPON' END,
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CASE WHEN TELEINHOOK = '1' THEN 'TELEINHOOK' END,
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CASE WHEN CHECKPOINT_FIRST = '1' THEN 'CHECKPOINT_FIRST' END,
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CASE WHEN BONUS = '1' THEN 'BONUS' END,
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CASE WHEN BOOST = '1' THEN 'BOOST' END,
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CASE WHEN PLASMAF = '1' THEN 'PLASMAF' END,
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CASE WHEN PLASMAE = '1' THEN 'PLASMAE' END,
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CASE WHEN PLASMAU = '1' THEN 'PLASMAU' END) AS tiles
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FROM record_maps JOIN record_mapinfo ON record_maps.map = record_mapinfo.map
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",
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&[],
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)
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.await?
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.into_iter()
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.map(|row| Map::from_db_row(&row));
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// If the result has errors, return it. Otherwise, return all the rows.
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match results.find(|row| row.is_err()) {
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Some(row) => row.map(|row| vec![row]),
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None => Ok(results.map(|row| row.unwrap()).collect()),
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}
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}
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}
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#[cfg(test)]
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mod tests {
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use super::*;
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#[test]
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fn test_database_connection() {
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async fn test() {
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let db = match DatabaseHandler::create().await {
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Ok(db) => db,
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Err(err) => panic!("Could not get a client!\n{}", err),
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};
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let pool = match Pool::new(url.as_str()) {
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Ok(pool) => pool,
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Err(err) => {
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println!("Couldn't connect to the database!");
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panic!("{}", err);
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}
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let msg = "Hello World!";
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let rows = match db.client.query("SELECT $1::TEXT", &[&msg]).await {
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Ok(rows) => rows,
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Err(err) => panic!("Could not create query!\n{}", err),
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};
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pool
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}
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pub struct DatabasePoolStore(pub Pool);
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pub fn get_maps(pool: &Pool) -> Result<Vec<map::Map>, Box<dyn Error>> {
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let mut conn = pool.get_conn()?;
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let maps = conn.query_map(
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"SELECT * FROM record_maps AS maps JOIN record_mapinfo AS mapinfo ON maps.Map = mapinfo.Map",
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|row: map::MapRow| {
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let hlist_pat![ name, server, points, stars, mapper, timestamp, _name_again, width, height, death, through, jump, dfreeze, hit_end, ehook_start, solo_start, tele_gun, tele_grenade, tele_laser, npc_start, super_start, jetpack_start, walljump, nph_start, weapon_shotgun, weapon_grenade, powerup_ninja, weapon_rifle, laser_stop, crazy_shotgun, dragger, door, switch_timed, switch, stop, through_all, tune, oldlaser, teleinevil, telein, telecheck, teleinweapon, teleinhook, checkpoint_first, bonus, boost, plasmaf, plasmae, plasmau ] = row;
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map::Map {
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name,
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server, points,
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stars, mapper,
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timestamp,
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width,
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height,
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tile_data: map::MapTileData { death, through, jump, dfreeze, hit_end, ehook_start, solo_start, tele_gun, tele_grenade, tele_laser, npc_start, super_start, jetpack_start, walljump, nph_start, weapon_shotgun, weapon_grenade, powerup_ninja, weapon_rifle, laser_stop, crazy_shotgun, dragger, door, switch_timed, switch, stop, through_all, tune, oldlaser, teleinevil, telein, telecheck, teleinweapon, teleinhook, checkpoint_first, bonus, boost, plasmaf, plasmae, plasmau }
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let value: &str = rows[0].get(0);
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assert_eq!(value, msg)
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}
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tokio_test::block_on(test())
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}
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)?;
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Ok(maps)
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}
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#[test]
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fn test_get_all_maps() {
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async fn test() {
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let db = match DatabaseHandler::create().await {
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Ok(db) => db,
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Err(err) => panic!("Could not get a client!\n{}", err),
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};
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pub fn get_map_by_name(pool: &Pool, name: &str) -> Result<Option<map::Map>, Box<dyn Error>> {
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let mut conn = pool.get_conn()?;
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let stmt = conn.prep("SELECT * FROM record_maps AS maps JOIN record_mapinfo AS mapinfo ON maps.Map = mapinfo.Map WHERE maps.Map = ?")?;
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let map: Option<map::MapRow> = conn.exec_first(&stmt, (name,))?;
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Ok(match map {
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Some(row) => {
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let hlist_pat![
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name,
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server,
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points,
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stars,
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mapper,
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timestamp,
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_name_again,
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width,
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height,
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death,
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through,
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jump,
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dfreeze,
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hit_end,
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ehook_start,
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solo_start,
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tele_gun,
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tele_grenade,
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tele_laser,
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npc_start,
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super_start,
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jetpack_start,
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walljump,
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nph_start,
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weapon_shotgun,
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weapon_grenade,
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powerup_ninja,
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weapon_rifle,
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laser_stop,
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crazy_shotgun,
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dragger,
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door,
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switch_timed,
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switch,
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stop,
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through_all,
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tune,
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oldlaser,
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teleinevil,
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telein,
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telecheck,
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teleinweapon,
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teleinhook,
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checkpoint_first,
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bonus,
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boost,
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plasmaf,
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plasmae,
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plasmau
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] = row;
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Some(map::Map {
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name,
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server,
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points,
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stars,
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mapper,
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timestamp,
|
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width,
|
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height,
|
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tile_data: map::MapTileData {
|
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death,
|
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through,
|
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jump,
|
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dfreeze,
|
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hit_end,
|
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ehook_start,
|
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solo_start,
|
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tele_gun,
|
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tele_grenade,
|
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tele_laser,
|
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npc_start,
|
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super_start,
|
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jetpack_start,
|
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walljump,
|
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nph_start,
|
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weapon_shotgun,
|
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weapon_grenade,
|
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powerup_ninja,
|
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weapon_rifle,
|
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laser_stop,
|
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crazy_shotgun,
|
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dragger,
|
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door,
|
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switch_timed,
|
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switch,
|
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stop,
|
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through_all,
|
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tune,
|
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oldlaser,
|
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teleinevil,
|
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telein,
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telecheck,
|
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teleinweapon,
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teleinhook,
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checkpoint_first,
|
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bonus,
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boost,
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plasmaf,
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plasmae,
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plasmau,
|
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},
|
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})
|
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match db.get_all_maps().await {
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Ok(maps) => println!("Found maps: {:?}", maps.len()),
|
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Err(err) => panic!("Could not get all maps!\n{}", err),
|
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};
|
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}
|
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None => None,
|
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})
|
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}
|
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|
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fn races_result(row: race::RaceRow) -> race::Race {
|
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let hlist_pat![
|
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map, name, timestamp, time, server, cp1, cp2, cp3, cp4, cp5, cp6, cp7, cp8, cp9, cp10,
|
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cp11, cp12, cp13, cp14, cp15, cp16, cp17, cp18, cp19, cp20, cp21, cp22, cp23, cp24, cp25,
|
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gameid, ddnet7
|
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] = row;
|
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race::Race {
|
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map,
|
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name,
|
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timestamp,
|
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time,
|
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server,
|
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cp1,
|
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cp2,
|
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cp3,
|
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cp4,
|
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cp5,
|
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cp6,
|
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cp7,
|
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cp8,
|
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cp9,
|
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cp10,
|
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cp11,
|
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cp12,
|
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cp13,
|
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cp14,
|
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cp15,
|
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cp16,
|
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cp17,
|
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cp18,
|
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cp19,
|
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cp20,
|
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cp21,
|
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cp22,
|
||||
cp23,
|
||||
cp24,
|
||||
cp25,
|
||||
gameid,
|
||||
ddnet7,
|
||||
}
|
||||
}
|
||||
|
||||
pub fn get_races_by_player(pool: &Pool, player: &str) -> Result<Vec<race::Race>, Box<dyn Error>> {
|
||||
let mut conn = pool.get_conn()?;
|
||||
let stmt = conn.prep("SELECT * FROM record_race WHERE Name = ?")?;
|
||||
|
||||
let races = conn.exec_map(&stmt, (player,), races_result)?;
|
||||
|
||||
Ok(races)
|
||||
}
|
||||
|
||||
pub fn get_races_by_id(pool: &Pool, id: &str) -> Result<Vec<race::Race>, Box<dyn Error>> {
|
||||
let mut conn = pool.get_conn()?;
|
||||
let stmt = conn.prep("SELECT * FROM record_race WHERE GameID = ?")?;
|
||||
|
||||
let races = conn.exec_map(&stmt, (id,), races_result)?;
|
||||
|
||||
Ok(races)
|
||||
}
|
||||
|
||||
pub fn get_races_by_map(pool: &Pool, map: &str) -> Result<Vec<race::Race>, Box<dyn Error>> {
|
||||
let mut conn = pool.get_conn()?;
|
||||
let stmt = conn.prep("SELECT * FROM record_race WHERE Map = ?")?;
|
||||
|
||||
let races = conn.exec_map(&stmt, (map,), races_result)?;
|
||||
|
||||
Ok(races)
|
||||
}
|
||||
|
||||
pub fn get_player_total_playtime(
|
||||
pool: &Pool,
|
||||
player: &str,
|
||||
) -> Result<(Option<f64>, Option<i32>), Box<dyn Error>> {
|
||||
let mut conn = pool.get_conn()?;
|
||||
let stmt = conn.prep(
|
||||
"SELECT COALESCE(SUM(Time),0), COALESCE(COUNT(Time),0) FROM record_race WHERE Name = ?",
|
||||
)?;
|
||||
|
||||
let result = conn.exec_first(&stmt, (player,))?;
|
||||
|
||||
match result {
|
||||
Some((total_playtime, total_games)) => Ok((total_playtime, total_games)),
|
||||
None => Ok((None::<f64>, None::<i32>)),
|
||||
tokio_test::block_on(test())
|
||||
}
|
||||
}
|
||||
|
|
43
src/database/models/map.rs
Normal file
43
src/database/models/map.rs
Normal file
|
@ -0,0 +1,43 @@
|
|||
use std::error::Error;
|
||||
|
||||
use chrono::NaiveDateTime;
|
||||
use serde::{Deserialize, Serialize};
|
||||
use tokio_postgres::Row;
|
||||
|
||||
#[derive(Debug, Clone, Serialize, Deserialize)]
|
||||
pub struct Map {
|
||||
map: String,
|
||||
mapper: String,
|
||||
category: String,
|
||||
points: u8,
|
||||
stars: u8,
|
||||
release: Option<NaiveDateTime>,
|
||||
width: u16,
|
||||
height: u16,
|
||||
tiles: Vec<String>,
|
||||
}
|
||||
|
||||
impl Map {
|
||||
pub fn from_db_row(db_row: &Row) -> Result<Self, Box<dyn Error>> {
|
||||
let map: String = db_row.try_get(0)?;
|
||||
let category: String = db_row.try_get(1)?;
|
||||
let points_i16: i16 = db_row.try_get(2)?;
|
||||
let points: u8 = points_i16 as u8;
|
||||
let stars_i16: i16 = db_row.try_get(3)?;
|
||||
let stars: u8 = stars_i16 as u8;
|
||||
let mapper: String = db_row.try_get(4)?;
|
||||
let release: Option<NaiveDateTime> = db_row.try_get(5)?;
|
||||
|
||||
Ok(Map {
|
||||
map,
|
||||
mapper,
|
||||
category,
|
||||
points,
|
||||
stars,
|
||||
release,
|
||||
width: 1,
|
||||
height: 1,
|
||||
tiles: vec![],
|
||||
})
|
||||
}
|
||||
}
|
1
src/database/models/mod.rs
Normal file
1
src/database/models/mod.rs
Normal file
|
@ -0,0 +1 @@
|
|||
pub mod map;
|
|
@ -1,74 +0,0 @@
|
|||
use mysql_common::{chrono::NaiveDateTime, frunk::HList};
|
||||
use rocket::serde::{Deserialize, Serialize};
|
||||
|
||||
pub type RaceRow = HList!(
|
||||
String,
|
||||
String,
|
||||
NaiveDateTime,
|
||||
f64,
|
||||
String,
|
||||
f64,
|
||||
f64,
|
||||
f64,
|
||||
f64,
|
||||
f64,
|
||||
f64,
|
||||
f64,
|
||||
f64,
|
||||
f64,
|
||||
f64,
|
||||
f64,
|
||||
f64,
|
||||
f64,
|
||||
f64,
|
||||
f64,
|
||||
f64,
|
||||
f64,
|
||||
f64,
|
||||
f64,
|
||||
f64,
|
||||
f64,
|
||||
f64,
|
||||
f64,
|
||||
f64,
|
||||
f64,
|
||||
Option<String>,
|
||||
bool
|
||||
);
|
||||
|
||||
#[derive(Debug, Serialize, Deserialize)]
|
||||
#[serde(crate = "rocket::serde")]
|
||||
pub struct Race {
|
||||
pub map: String,
|
||||
pub name: String,
|
||||
pub timestamp: NaiveDateTime,
|
||||
pub time: f64,
|
||||
pub server: String,
|
||||
pub cp1: f64,
|
||||
pub cp2: f64,
|
||||
pub cp3: f64,
|
||||
pub cp4: f64,
|
||||
pub cp5: f64,
|
||||
pub cp6: f64,
|
||||
pub cp7: f64,
|
||||
pub cp8: f64,
|
||||
pub cp9: f64,
|
||||
pub cp10: f64,
|
||||
pub cp11: f64,
|
||||
pub cp12: f64,
|
||||
pub cp13: f64,
|
||||
pub cp14: f64,
|
||||
pub cp15: f64,
|
||||
pub cp16: f64,
|
||||
pub cp17: f64,
|
||||
pub cp18: f64,
|
||||
pub cp19: f64,
|
||||
pub cp20: f64,
|
||||
pub cp21: f64,
|
||||
pub cp22: f64,
|
||||
pub cp23: f64,
|
||||
pub cp24: f64,
|
||||
pub cp25: f64,
|
||||
pub gameid: Option<String>,
|
||||
pub ddnet7: bool,
|
||||
}
|
|
@ -1,16 +0,0 @@
|
|||
use mysql_common::{chrono::NaiveDateTime, frunk::HList};
|
||||
use rocket::serde::{Deserialize, Serialize};
|
||||
|
||||
pub type TeamRaceRow = HList!(String, String, f64, NaiveDateTime, String, String, bool);
|
||||
|
||||
#[derive(Debug, Serialize, Deserialize)]
|
||||
#[serde(crate = "rocket::serde")]
|
||||
pub struct TeamRace {
|
||||
pub name: String,
|
||||
pub map: String,
|
||||
pub time: f64,
|
||||
pub timestamp: NaiveDateTime,
|
||||
pub id: String,
|
||||
pub gameid: String,
|
||||
pub ddnet7: bool,
|
||||
}
|
115
src/main.rs
115
src/main.rs
|
@ -1,103 +1,28 @@
|
|||
use database::DatabaseHandler;
|
||||
|
||||
#[macro_use]
|
||||
extern crate rocket;
|
||||
|
||||
use database::create_pool;
|
||||
use rocket::serde::json::Json;
|
||||
use rocket::State;
|
||||
|
||||
extern crate dotenv;
|
||||
use dotenv::dotenv;
|
||||
|
||||
mod database;
|
||||
use database::{map::Map, race::Race, DatabasePoolStore};
|
||||
|
||||
#[get("/maps")]
|
||||
fn get_all_maps(db_pool: &State<DatabasePoolStore>) -> Option<Json<Vec<Map>>> {
|
||||
match database::get_maps(&db_pool.0) {
|
||||
Ok(maps) => Some(Json(maps)),
|
||||
Err(err) => {
|
||||
println!("{err}");
|
||||
None
|
||||
}
|
||||
#[rocket::main]
|
||||
async fn main() {
|
||||
let client = match DatabaseHandler::create().await {
|
||||
Ok(client) => client,
|
||||
Err(err) => panic!(
|
||||
"Encountered an error while connecting to the database!\n{}",
|
||||
err
|
||||
),
|
||||
};
|
||||
|
||||
match rocket::build()
|
||||
.manage(client)
|
||||
.mount("/", routes![])
|
||||
.launch()
|
||||
.await
|
||||
{
|
||||
Ok(_) => (),
|
||||
Err(err) => println!("Encountered an error while starting rocket!\n{}", err),
|
||||
}
|
||||
}
|
||||
|
||||
#[get("/maps/<map>")]
|
||||
fn get_map_by_name(db_pool: &State<DatabasePoolStore>, map: &str) -> Option<Json<Map>> {
|
||||
match database::get_map_by_name(&db_pool.0, map) {
|
||||
Ok(map) => map.map(Json),
|
||||
Err(err) => {
|
||||
println!("{err}");
|
||||
None
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[get("/races/by-player/<player>")]
|
||||
fn get_races_by_player(
|
||||
db_pool: &State<DatabasePoolStore>,
|
||||
player: &str,
|
||||
) -> Option<Json<Vec<Race>>> {
|
||||
match database::get_races_by_player(&db_pool.0, player) {
|
||||
Ok(races) => Some(Json(races)),
|
||||
Err(err) => {
|
||||
println!("{err}");
|
||||
None
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[get("/races/by-id/<id>")]
|
||||
fn get_races_by_id(db_pool: &State<DatabasePoolStore>, id: &str) -> Option<Json<Vec<Race>>> {
|
||||
match database::get_races_by_id(&db_pool.0, id) {
|
||||
Ok(races) => Some(Json(races)),
|
||||
Err(err) => {
|
||||
println!("{err}");
|
||||
None
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[get("/races/by-map/<map>")]
|
||||
fn get_races_by_map(db_pool: &State<DatabasePoolStore>, map: &str) -> Option<Json<Vec<Race>>> {
|
||||
match database::get_races_by_map(&db_pool.0, map) {
|
||||
Ok(races) => Some(Json(races)),
|
||||
Err(err) => {
|
||||
println!("{err}");
|
||||
None
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[get("/player/<player>/playtime")]
|
||||
fn get_player_playtime(
|
||||
db_pool: &State<DatabasePoolStore>,
|
||||
player: &str,
|
||||
) -> Option<Json<(Option<f64>, Option<i32>)>> {
|
||||
match database::get_player_total_playtime(&db_pool.0, player) {
|
||||
Ok(playtime) => Some(Json(playtime)),
|
||||
Err(err) => {
|
||||
println!("{err}");
|
||||
None
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[launch]
|
||||
fn rocket() -> _ {
|
||||
dotenv().ok();
|
||||
|
||||
let db_pool = create_pool();
|
||||
|
||||
rocket::build().manage(DatabasePoolStore(db_pool)).mount(
|
||||
"/",
|
||||
routes![
|
||||
get_all_maps,
|
||||
get_map_by_name,
|
||||
get_races_by_player,
|
||||
get_races_by_id,
|
||||
get_races_by_map,
|
||||
get_player_playtime
|
||||
],
|
||||
)
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue
Block a user