Started working on races...

This commit is contained in:
BurnyLlama 2023-04-13 22:48:04 +02:00
parent 9be403d4cc
commit f25ff85276
4 changed files with 167 additions and 3 deletions

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@ -10,6 +10,6 @@ chrono = { version = "0.4.24", features = ["serde"] }
dotenvy = "0.15.7" dotenvy = "0.15.7"
rocket = { version = "0.5.0-rc.2", features = ["json"] } rocket = { version = "0.5.0-rc.2", features = ["json"] }
serde = "1.0.154" serde = "1.0.154"
sqlx = { version = "0.6", features = [ "runtime-tokio-rustls", "postgres", "chrono" ] } sqlx = { version = "0.6", features = [ "runtime-tokio-rustls", "postgres", "chrono", "uuid" ] }
#tokio = { version = "1.27.0", features = ["full"] } tokio-test = "0.4.2"
tokio-test = "0.4.2" uuid = "1.3.1"

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@ -125,6 +125,122 @@ impl Map {
.fetch_one(&db.pool) .fetch_one(&db.pool)
.await .await
} }
pub async fn get_maps_by_category(
db: &DatabaseHandler,
category: &str,
) -> Result<Vec<Map>, sqlx::Error> {
sqlx::query_as!(
Map,
"
SELECT record_maps.map, category, points, stars, mapper, release, width, height,
string_to_array(CONCAT_WS(',',
CASE WHEN DEATH = '1' THEN 'DEATH' END,
CASE WHEN THROUGH = '1' THEN 'THROUGH' END,
CASE WHEN JUMP = '1' THEN 'JUMP' END,
CASE WHEN DFREEZE = '1' THEN 'DFREEZE' END,
CASE WHEN EHOOK_START = '1' THEN 'EHOOK_START' END,
CASE WHEN HIT_END = '1' THEN 'HIT_END' END,
CASE WHEN SOLO_START = '1' THEN 'SOLO_START' END,
CASE WHEN TELE_GUN = '1' THEN 'TELE_GUN' END,
CASE WHEN TELE_GRENADE = '1' THEN 'TELE_GRENADE' END,
CASE WHEN TELE_LASER = '1' THEN 'TELE_LASER' END,
CASE WHEN NPC_START = '1' THEN 'NPC_START' END,
CASE WHEN SUPER_START = '1' THEN 'SUPER_START' END,
CASE WHEN JETPACK_START = '1' THEN 'JETPACK_START' END,
CASE WHEN WALLJUMP = '1' THEN 'WALLJUMP' END,
CASE WHEN NPH_START = '1' THEN 'NPH_START' END,
CASE WHEN WEAPON_SHOTGUN = '1' THEN 'WEAPON_SHOTGUN' END,
CASE WHEN WEAPON_GRENADE = '1' THEN 'WEAPON_GRENADE' END,
CASE WHEN POWERUP_NINJA = '1' THEN 'POWERUP_NINJA' END,
CASE WHEN WEAPON_RIFLE = '1' THEN 'WEAPON_RIFLE' END,
CASE WHEN LASER_STOP = '1' THEN 'LASER_STOP' END,
CASE WHEN CRAZY_SHOTGUN = '1' THEN 'CRAZY_SHOTGUN' END,
CASE WHEN DRAGGER = '1' THEN 'DRAGGER' END,
CASE WHEN DOOR = '1' THEN 'DOOR' END,
CASE WHEN SWITCH_TIMED = '1' THEN 'SWITCH_TIMED' END,
CASE WHEN SWITCH = '1' THEN 'SWITCH' END,
CASE WHEN STOP = '1' THEN 'STOP' END,
CASE WHEN THROUGH_ALL = '1' THEN 'THROUGH_ALL' END,
CASE WHEN TUNE = '1' THEN 'TUNE' END,
CASE WHEN OLDLASER = '1' THEN 'OLDLASER' END,
CASE WHEN TELEINEVIL = '1' THEN 'TELEINEVIL' END,
CASE WHEN TELEIN = '1' THEN 'TELEIN' END,
CASE WHEN TELECHECK = '1' THEN 'TELECHECK' END,
CASE WHEN TELEINWEAPON = '1' THEN 'TELEINWEAPON' END,
CASE WHEN TELEINHOOK = '1' THEN 'TELEINHOOK' END,
CASE WHEN CHECKPOINT_FIRST = '1' THEN 'CHECKPOINT_FIRST' END,
CASE WHEN BONUS = '1' THEN 'BONUS' END,
CASE WHEN BOOST = '1' THEN 'BOOST' END,
CASE WHEN PLASMAF = '1' THEN 'PLASMAF' END,
CASE WHEN PLASMAE = '1' THEN 'PLASMAE' END,
CASE WHEN PLASMAU = '1' THEN 'PLASMAU' END), ',') AS tiles
FROM record_maps JOIN record_mapinfo ON record_maps.map = record_mapinfo.map
WHERE category = $1;
",
category
)
.fetch_all(&db.pool)
.await
}
pub async fn get_maps_by_mapper(
db: &DatabaseHandler,
mapper: &str,
) -> Result<Vec<Map>, sqlx::Error> {
sqlx::query_as!(
Map,
"
SELECT record_maps.map, category, points, stars, mapper, release, width, height,
string_to_array(CONCAT_WS(',',
CASE WHEN DEATH = '1' THEN 'DEATH' END,
CASE WHEN THROUGH = '1' THEN 'THROUGH' END,
CASE WHEN JUMP = '1' THEN 'JUMP' END,
CASE WHEN DFREEZE = '1' THEN 'DFREEZE' END,
CASE WHEN EHOOK_START = '1' THEN 'EHOOK_START' END,
CASE WHEN HIT_END = '1' THEN 'HIT_END' END,
CASE WHEN SOLO_START = '1' THEN 'SOLO_START' END,
CASE WHEN TELE_GUN = '1' THEN 'TELE_GUN' END,
CASE WHEN TELE_GRENADE = '1' THEN 'TELE_GRENADE' END,
CASE WHEN TELE_LASER = '1' THEN 'TELE_LASER' END,
CASE WHEN NPC_START = '1' THEN 'NPC_START' END,
CASE WHEN SUPER_START = '1' THEN 'SUPER_START' END,
CASE WHEN JETPACK_START = '1' THEN 'JETPACK_START' END,
CASE WHEN WALLJUMP = '1' THEN 'WALLJUMP' END,
CASE WHEN NPH_START = '1' THEN 'NPH_START' END,
CASE WHEN WEAPON_SHOTGUN = '1' THEN 'WEAPON_SHOTGUN' END,
CASE WHEN WEAPON_GRENADE = '1' THEN 'WEAPON_GRENADE' END,
CASE WHEN POWERUP_NINJA = '1' THEN 'POWERUP_NINJA' END,
CASE WHEN WEAPON_RIFLE = '1' THEN 'WEAPON_RIFLE' END,
CASE WHEN LASER_STOP = '1' THEN 'LASER_STOP' END,
CASE WHEN CRAZY_SHOTGUN = '1' THEN 'CRAZY_SHOTGUN' END,
CASE WHEN DRAGGER = '1' THEN 'DRAGGER' END,
CASE WHEN DOOR = '1' THEN 'DOOR' END,
CASE WHEN SWITCH_TIMED = '1' THEN 'SWITCH_TIMED' END,
CASE WHEN SWITCH = '1' THEN 'SWITCH' END,
CASE WHEN STOP = '1' THEN 'STOP' END,
CASE WHEN THROUGH_ALL = '1' THEN 'THROUGH_ALL' END,
CASE WHEN TUNE = '1' THEN 'TUNE' END,
CASE WHEN OLDLASER = '1' THEN 'OLDLASER' END,
CASE WHEN TELEINEVIL = '1' THEN 'TELEINEVIL' END,
CASE WHEN TELEIN = '1' THEN 'TELEIN' END,
CASE WHEN TELECHECK = '1' THEN 'TELECHECK' END,
CASE WHEN TELEINWEAPON = '1' THEN 'TELEINWEAPON' END,
CASE WHEN TELEINHOOK = '1' THEN 'TELEINHOOK' END,
CASE WHEN CHECKPOINT_FIRST = '1' THEN 'CHECKPOINT_FIRST' END,
CASE WHEN BONUS = '1' THEN 'BONUS' END,
CASE WHEN BOOST = '1' THEN 'BOOST' END,
CASE WHEN PLASMAF = '1' THEN 'PLASMAF' END,
CASE WHEN PLASMAE = '1' THEN 'PLASMAE' END,
CASE WHEN PLASMAU = '1' THEN 'PLASMAU' END), ',') AS tiles
FROM record_maps JOIN record_mapinfo ON record_maps.map = record_mapinfo.map
WHERE mapper = $1;
",
mapper
)
.fetch_all(&db.pool)
.await
}
} }
#[cfg(test)] #[cfg(test)]

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@ -1 +1,2 @@
pub mod map; pub mod map;
pub mod race;

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@ -0,0 +1,47 @@
use chrono::NaiveDateTime;
use serde::{Deserialize, Serialize};
use crate::database::DatabaseHandler;
#[derive(Debug, Clone, sqlx::FromRow, Serialize, Deserialize)]
pub struct Race {
name: Option<String>,
map: Option<String>,
time: Option<f64>,
timestamp: Option<NaiveDateTime>,
server: Option<String>,
checkpoints: Option<Vec<f64>>,
gameid: Option<String>,
ddnet7: Option<i16>,
}
impl Race {
pub async fn get_races_by_player(
db: &DatabaseHandler,
player: &str,
) -> Result<Vec<Race>, sqlx::Error> {
sqlx::query_as!(
Race,
"
SELECT name,
map,
time,
timestamp,
server,
ARRAY[cp1, cp2, cp3, cp4, cp5,
cp6, cp7, cp8, cp9, cp10,
cp11, cp12, cp13, cp14, cp15,
cp16, cp17, cp18, cp19, cp20,
cp21, cp22, cp23, cp24, cp25
] AS checkpoints,
gameid,
ddnet7
FROM record_race WHERE name = $1
ORDER BY map, time
",
player
)
.fetch_all(&db.pool)
.await
}
}